Java The Complete Core Reference, 11th Edition

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Java: The Complete Reference, 11th Edition
Fully updated for Java SE 11, explains how to develop, compile, debug, and run Java programs. Best-selling Java programming author Mr kotiyana covers the entire Java language, including its syntax, keywords, and fundamental programming principles. You'll also find information on key portions of the Java API library, such as I/O, the Collections Framework, the stream library, and the concurrency utilities. Swing, JavaBeans, and servlets are examined and numerous examples demonstrate Java in action. Of course, the very important module system is discussed in detail. This Oracle Press resource offers a complete introduction to Java for beginners.

What You Will Learn in This book?

    Introduction to Java
  • What This Book Is About?
  • Why Read This Book?
  • Do I Need to Know Math?
  • Programming as a Form of Expression
  • A Brief History of Computer Programming
Setting Programming Environment
  • What is Programming?
  • What is Data?
  • What is Compiler?
  • What is interpreter?
  • Java Programming Environment Setup
  • Compilation and Execution
Basic of java Programming Terms
  • Tokens
  • Writing Java
  • Separator Tokens
  • Operator Tokens
  • Literals
Basic of Java Program
  • Basic Structure of Java Program
  • The main () Method
  • Access Control
  • Packages
  • The import Keyword
Variables, Data Types and Keywords
  • Understanding Variables
  • Naming Variables
  • Types of Variables
  • Data Types
  • Value and Reference Types
  • Strong Typing
  • Understanding floating points
  • Keywords
  • Return Keyword
  • Are Errors Bad?
  • Compile Time and Run Time Errors
Methods and Operators
  • What are Functions?
  • Parameters
  • Multiple Arguments
  • Code Blocks
  • Logic and Operators
Controlling Execution, Arrays and Loops
  • Learning if else and other condition statements
  • Loops
  • Arrays
Object Oriented Programming
  • Classes
  • Introduction to Objects
  • interface
  • services
  • The hidden implementation
  • Reusing the implementation
  • Inheritance
  • Polymorphism
and Others..
  • Exception Handling
  • Algorithms and the Big O Notation
  • Data Structures
  • Network Programming
  • Software Developer's Career Guide

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